Large City: Lilgap Yěp Qa

Lilgap Yěp Qa

Lilgap Yěp Qa
Example KLEO architecture.
StateAlveria
ProvenceMadraměvì District
Sub ProvenceLǐwăgwalì Zone
RegionBloodwood Woodlands
Founded1463
Community LeaderLord Vd-73v 'Phil'
Area151 km2 (60 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation2500 m (8202 ft)
Average Yearly Precipitation269 cm/y (105 in/y)
Population35324
Population Density233 people per km2 (588 people per mi2)
Town AuraAugury
Naming
Native nameLilgap Yěp Qa
Pronunciation/jɛp/ /qa/
Direct Translation[deep] [back (of body); back (reverse side)]
Translation[Not Yet Translated]

Lilgap Yěp Qa (/jɛp/ /qa/ [deep] [back (of body); back (reverse side)]) is a temperate Large City located in Lǐwăgwalì Zone, Madraměvì District, within the Alveria.

The name Lilgap Yěp Qa is derived from the Goblin language, as Lilgap Yěp Qa was founded by Gadsmthë, who was culturaly KLEO.

Climate

Lilgap Yěp Qa has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 22°C (71°F). Lilgap Yěp Qa receives an average of 269 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Yěp Qa covers an area of nearly 151 km2 (60 mi2), and an average elevation of 2500 m (8202 ft) above sea level.

Overview

Lilgap Yěp Qa was founded durring the late 16th century in summer of the year 1463, by Gadsmthë. The establishment of the new community went well, with no major obsticles durring construction.

Lilgap Yěp Qa was built using the conventions of KLEO durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Lilgap Yěp Qa is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lilgap Yěp Qa is buildings folow an organic layout of spacious worn bedrock streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Lilgap Yěp Qa, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Unfortuantly, these Relic of the World That Was are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A quick look in any direction shows Lilgap Yěp Qa is filled with vices. There are many taverns, brothels are advertising their services on the streets, cardsharks are plying their illicit trade within public squairs, and every shop has at least three signs advertising various sales on goods. That alone wouldn’t be too noticeable, if it wasn’t just so omnipresent and overwhelmingly how the people of this city live. Or if the general public wasn’t so enthusiastically, openly, and merrily participating in these activities.

Civic Infrastructure

Lilgap Yěp Qa possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Yěp Qa has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Yěp Qa has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Yěp Qa. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Yěp Qa's parks.

Lilgap Yěp Qa has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Yěp Qa.

Lilgap Yěp Qa has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Yěp Qa has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Yěp Qa has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Yěp Qa has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Yěp Qa has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yěp Qa has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Yěp Qa has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Yěp Qa's public wards, blessings, and other arcane systems.

Lilgap Yěp Qa has an Administrative Academy which trains individuals in the administrative arts.

Lilgap Yěp Qa possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Yěp Qa's grid is powered by a god's will and kindness.

Lilgap Yěp Qa's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Yěp Qa has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Yěp Qa has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Yěp Qa has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Yěp Qa's natural decorations nor waterways.

Lilgap Yěp Qa has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Yěp Qa has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Yěp Qa has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Yěp Qa is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Yěp Qa is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

Lilgap Yěp Qa's bank was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Lilgap Yěp Qa during thunderstorms, with each flash of lightning, everyone sees different monsters from the corner of their eyes.

The Onyx Deer near Lilgap Yěp Qa are known to be almost tame, such that they can be put to domestic use.

Lilgap Yěp Qa's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sex to channel Mysticism energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 68
  • Farmers: 98
  • Farm Laborer: 196
  • Hunters: 117
  • Milk Maids: 98
  • Ranchers: 47
  • Ranch Hands: 94
  • Shepherds: 95
    • Farmland: 141296 m2
    • Cattle and Similar Creatures: 8831
    • Poultry: 105972
    • Swine: 7064
    • Sheep: 353
    • Goats: 70
    • Horses, Mounts, and Beasts of Burden: 3532

Craftsmen

  • Arms and Toolmakers: 69
  • Blacksmiths: 78
  • Bookbinders: 42
  • Buckle-makers: 45
  • Cabinetmakers: 76
  • Candlemakers: 103
  • Carpenters: 108
  • Clothmakers: 103
  • Coach and Harness Makers: 37
  • Coopers: 86
  • Copper, Brass, Tin, Zinc, and Lead Workers: 53
  • Copyists: 33
  • Cutlers: 29
  • Fabricworkers: 82
  • Farrier: 201
  • Furriers: 23
  • Glassworkers: 147
  • Gunsmiths: 77
  • Harness-Makers: 34
  • Hatters: 69
  • Hosiery Workers: 25
  • Jewelers: 37
  • Leatherwrights: 82
  • Locksmiths: 35
  • Matchstick makers: 53
  • Musical Instrument Makers: 51
  • Painters, Structures and Fixtures: 45
  • Paper Workers: 52
  • Plasterers: 49
  • Pursemakers: 63
  • Roofers: 38
  • Ropemakers: 36
  • Rugmakers: 34
  • Saddlers: 63
  • Scabbardmakers: 74
  • Scalemakers: 37
  • Scientific, Surgical, and Optical Instrument Makers: 23
  • Sculptors, Structures and Fixtures: 33
  • Shoemakers: 33
  • Soap and Tallow Workers: 119
  • Tailors: 214
  • Tanners: 45
  • Upholsterers: 48
  • Watchmakers: 48
  • Weavers: 107
  • Whitesmiths: 29

Merchants

  • Adventuring Goods Retellers: 24
  • Arcana Sellers: 24
  • Beer-Sellers: 45
  • Booksellers: 51
  • Butchers: 84
  • Chandlers: 84
  • Chicken Butchers: 91
  • Entrepreneurs: 36
  • Fine Clothiers: 92
  • Fishmongers: 84
  • Florists: 21
  • Potion Sellers: 59
  • Resellers: 135
  • Spice Merchants: 48
  • Wine-sellers: 69
  • Wheelwright: 54
  • Woodsellers: 34

Service workers

  • Bakers: 176
  • Barbers: 138
  • Coachmen: 49
  • Cooks: 126
  • Doctors: 77
  • Gamekeepers: 54
  • Grooms: 29
  • Hairdressers: 126
  • Healers: 94
  • Housekeepers: 117
  • Housemaids: 185
  • House Stewards: 107
  • Inns: 34
  • Laundry maids: 60
  • Maidservants: 121
  • Nursery Maids: 65
  • Pastrycooks: 113
  • Restaurateur: 130
  • Tavern Keepers: 121

Specialized Laborer

  • Ashworkers: 46
  • Bleachers: 33
  • Chemical Workers: 20
  • Coal Heavers: 75
  • In-Town Couriers: 78
  • Long Haul Couriers: 84
  • Dockyard Workers: 67
  • Gas Workers: 17
  • Hay Merchants: 29
  • Leech Collectors: 89
  • Millers: 78
  • Miners: 82
  • Oilmen and Polishers: 52
  • Postmen: 82
  • Pure Finder: 45
  • Skinners: 113
  • Sugar Refiners: 20
  • Tosher: 55
  • Warehousemen: 113
  • Watercarriers: 71
  • Watermen, Bargemen, etc.: 100

Skilled Laborers

  • Accountants: 44
  • Alchemist: 52
  • Clerk: 73
  • Dentists: 35
  • Educators: 87
  • Engineers: 53
  • Gardeners: 34
  • Mages: 25
  • Plumbers: 38
  • Pharmacist: 42
  • Professors: 15
  • Scientists: 25
  • Wizards: 15

Civil Servants

  • Adventurers: 33
  • Bankers: 50
  • Civil Clerks: 84
  • Civic Iudex: 39
  • Consultants: 22
  • Exorcist: 78
  • Fixers: 42
  • Kami Clerk: 67
  • Landlords: 68
  • Lawyers: 42
  • Legend Keepers: 57
  • Militia Officers: 252
  • Monks, Monastic: 126
  • Monks, Civic: 107
  • Historian, Oral: 75
  • Historian, Textual: 43
  • Policemen, Sheriffs, etc.: 82
  • Priests: 153
  • Rangers: 49
  • Rat Catchers: 52
  • Scholars: 56
  • Spiritualist: 66
  • Slayers: 20
  • Storytellers: 128
  • Military Officers: 117

Cottage Industries

  • Brewers: 113
  • Comfort Services: 153
  • Enchanters: 40
  • Herbalists: 40
  • Jaminators: 126
  • Needleworkers: 117
  • Potters: 57
  • Preserve Makers: 103
  • Quilters: 54
  • Seamsters: 185
  • Spinners: 107
  • Tinker: 38
  • Weaver: 88

Artists

  • Actors: 37
  • Architects: 13
  • Bards: 53
  • Costumers: 21
  • Dancers: 43
  • Drafters: 23
  • Engravers: 28
  • Fine Furniture Carpenters: 17
  • Glaziers: 37
  • Inlayers: 33
  • Musicians: 98
  • Painters, Art: 18
  • Playwrights: 39
  • Sculptors, Art: 32
  • Wood Carvers: 121
  • Writers: 130

Produce Industries

  • Butter Churners: 121
  • Canners: 113
  • Cheesmakers: 113
  • Ice Merchants: 15
  • Millers: 66
  • Picklers: 60
  • Smokers: 45
  • Stockmakers: 40
  • Tobacconists: 56
  • Tallowmakers: 86

13144 of Lilgap Yěp Qa's population work within a Foundational Occupation.

21121 of Lilgap Yěp Qa's population do not work in a formal occupation, but do contribute to the local economy. 1059 (3%) are noncontributers.

Points of Interest

Lilgap Yěp Qa's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

The the a harp of Elven High Magic, an a harp imbued with potent amounts of Elven High Magic energies was created near Lilgap Yěp Qa by in time immemorial, reportedly some time during the early 2nd century.

History